A new black orb has materialized, and it looks more ominous than any before it... It must be investigated, and soon.
This bounty is available to complete after beginning Errand 131.
Start off by getting rid of the four Dominions floating around by using spells like Astra and tricks like Earsplitter. Once they're out of the way, just focus on buffing your party and using strong tricks to take out large chunks of HP at once from the big baddie.
Chaos is just as nasty as you remember it, so use Defend and All-Out Defense when you see it coming. It hits hard all around, so plan on spending every other turn using a Sprite Dew to keep your party's HP up, since there's no way that Esther will be able to keep up.
Defeat it and you'll complete the bounty hunt, return to the Swift Solutions to claim your reward.