A special move that the characters or your creatures perform if they catch a golden glim. A Miracle Move can deal massive damage to foes, inflict good ailments to allies or bad ones to enemies, or heal allies.
The odds of generating a gold glim vary. While normally attacking a foe does not generate gold glims, by exploiting elemental weaknesses, defending against a creature's trick, countering or even defeating a creature has a very low chance of producing a gold glim. Landing a critical hit on an opponent gives you a low chance of generating a gold glim, while defending against a boss' trick gives you a moderate chance of gaining gold glim.
The best chance of generating a gold glim is when the game considers you've made a good play, usually culminating in stunning a boss by exploiting its weakness.
List of Miracle Moves
The cast time for all Miracle Moves is 2.5 seconds and they all have no cooldown.
Move | Type | Target | Effect |
---|---|---|---|
Black Hole | Dark | All Foes | Causes Darkness damage with 100 % chance to blind |
Bolt Shower | Storm | All Foes | Causes Storm damage with a 5 % chance to confuse |
Conflagration | Fire | All Foes | Causes Fire damage |
Glacial Rain | Water | All Foes | Causes Water damage with 5 % chance to petrify |
Groundswell | Physical | All Foes | Causes Physical damage |
Ice Age | Water | All Foes | Causes Water damage |
Impunity | Support | Self | Automatically evades enemy attacks for 8 seconds |
Inner Strength | Physical | Self | Increases Physical Attack by 35 % for 30 seconds |
New Dawn | Healing | All Allies | Recovers HP and cures all ailments except unconsciousness |
Power Surge | Physical | Single Foe | Causes Physical damage |
Primal Roar | Physical | All Foes | Causes Physical damage |
Prism Guard | Support | Self | Increases Defense by 50 % for 30 seconds |
Reaper | Dark | All Foes | 70 % chance to inflict unconsciousness |
Rosy Glow | Healing | All Allies | Recovers HP and cures all ailments except unconsciousness |
Slash Dance | Physical | All Foes | Causes Physical damage |
Song of the Soul | Physical | Self | Increases Magical Attack by 50 % for 30 seconds |
Splashdown | Water | Single Foe | Causes Water damage |
Sporestorm | Support | All Foes | 80 % chance to inflict a random ailment other than petrify and unconsciousness |
Stony Gaze | Dark | All Foes | 70 % chance to petrify |
Time Flies | Support | All Allies | Increases Speed by 80 % for 30 seconds |
Volcano | Storm | Single Foe | Causes Fire damage |
Whirlwind | Storm | All Foes | Causes Storm damage |